Game 1: Pong

Pong gameplay

This was my first game I made. I fallowed two tutorials. Started with Game Makers Toolkit unity tutorial for complete beginners and then needing some help on some functionality I used Zigurous pong walk through. I learned a lot more from GMTKs, I was hesitant on just copying a game tutorial, I don’t tend to learn anything from just copying, but I am such a beginner I started by programming the balls physics manually instead of using the Unity physics engine. I wanted to go over some thing I learned..

Learned:

GameObject

Things seems to focus around game objects in unity.

Script lifecycle physics and time

  float timer = 0f;
  // ...
  void Update()
  {
    timer += Time.deltaTime;
    if(timer > 1){
      // do stuff
    }
  }

Mouse and keyboard controlls only

Demo available on screens larger then 960px.